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Saturday, May 2, 2009

CLHS Dota League

CLHS Dota League is COMING SOON!!
this league is ONLY for Chung Ling High School students
For those who wants to take part in the competition please visit:
http://clhsdotaleague.forumotion.com

Clhs Dota League of Rules And Regulation
Venue:Garena platform (Room will decided soon)
Game Version : v6.59d or the latest bug free version
Competition Method : 5 vs 5
Game Mode : Captain Mode
Structure : League
Match Length : Until a winner is decided
Match Winner : The team that completely destroys the opponent’s Ancient or if the opponent Team surrenders

GENERAL RULES
Backdooring:
- Backdooring is allowed

Sharing of Items:
- Sharing of items is allowed as long as the game permits. It is not allowed to suicide to pass Rapier.

Item Restrictions:
- There are no item restrictions

Abuses & Exploitation:
** Hero Trapping (Warning or Game Loss):
Intentionally trapping enemies into trees or holes is not allowed.

** Pause/Resume Abuse (Warning or Game Loss): You may pause at the beginning of the game for tunneling the host and to wait everyone to arrive (maximum of 3 minutes). If the 3 minutes passed, then you must resume and do the hero drafts.
From this point on pausing without any valid reason is disallowed. Resuming the game without the other team confirming that they are ready is not allowed either. Teams that are constantly pausing or resuming to ruin the game will receive a game loss. If someone pauses the game without a valid reason will receive a warning.

** Creep Blocking (Warning or Game Loss):
Creep blocking permanently is not allowed but creep slowing/delay or luring is allowed. It is not allowed to block creeps with the help of spells, such as fissure, sprout etc. it is only allowed to use the hero model to intercept with creeps (accidental blocks are okay, as long as the fissure - for example - was directed at an opposing hero).

** Base Entrance Blocking (Warning or Game Loss):
It not allowed to block the base entrance for defensive purpose with the help of spells, such as fissure (accidental blocks are okay, as long as the fissure - for example - was directed at an opposing hero)

*** Bugs Exploitation (Warning, Game Loss or Disqualification):
No Exploitation of any known old or new bug discovered during game play. No excuses will be entertained. Ignorance is not an excuse. Participants/Teams are expected to know what these bugs are. Participants/teams that experience any abnormal game play are advised to inform the marshal on duty immediately.
Definition of bugs?:
- Anything abnormal which will give a player/team an unfair advantage.
- Anything which will cause interruption/fatal error to the game.

Cheating (Disqualification):
Any kind of cheat is strictly prohibited. Warkeys/Dotakeys are allowed.


** The game has to be played till the end in any situations and the replay/screens be sent to the Admins for investigation.

*** If the game did not crash, then the game has to be played till the end and the replay be sent to the Admins for investigation.


2.2 DISCONNECTIONS:

Teams are persuaded to save their games frequently during a match in order to compensate for disconnections (every 10th ?15th minutes)


Disconnect before the first hero has been killed: match load from the save if exists.
In case there is not a save after the ban/pick process: teams must take a screenshot with open scoreboard or save the replay, the match has then to be remarked in p mode with the same heroes/lanes.

Disconnect after the first hero has been killed:
a) If a save game has been made within the last 10 minutes, then consult the rule below. If not then the game continues without the disconnected player.
b) If the game was saved less than 10 minutes before the disconnection of a player, then the game has to be reloaded unless:
- the team losing their player wants to continue without a reload
- the other team destroyed at least one rax and they wish to continue
- If team 1 have killed 5+ heroes more than team 2 during the time from the last save game and the disconnection, then the disconnect is in the favor of team 1 which may choose whether to continue the match or remake from the save game. For example: at the time of the save game the score is 35-35 and at the time of the disconnection the score is 42-37 for team 1
An Aegis counts for 1 kill
A tower counts for 3 kills when calculating this, down.

If neither team is in advantage then an admin should be consulted, unless teams can agree to a decision by themselves.

If the players or the host pulled off, then there will be consequences of that action.

If a disconnected player is not able to be present within 20 minutes, games should go on without him.

Both teams have the right to request a save after big team collisions and when at least one building was destroyed.

After a remake all players have to pick the same heroes as before, buy the same items and must go to the same starting lane. On initial creep contact, the players may change their lanes

If the same player disconnects more than 2 times, then the opposing team may chose to continue the match without him (the opposite team is allowed to continue without the disconnected player starting form the 3rd disconnection).

It is allowed to use a disconnected hero, but it is not possible to give his items to other players. The items may either stay on the disconnected hero, or be sold so the money is dispersed among the remaining players. Consumables are allowed to use up.

Whenever there's a problem that you can't decide just by reading the rules, then always contact one of the Admins. You can contact them on the tournament official IRC channel or by posting in the tournament forum section.
In case of dispute without reasonable proofs, game has to be replayed.


3. PENALTIES AWARDED:

Player Warning: after a warning is given, the game goes on. If a player accumulates 2 warnings during a tournament, he will be banned to play the next game. If the player received his 3rd warning, he gets perm banned from the tournament.

Team Warning: if a team breaks one of the minor rules or several of its players are warned during a game, then the team receives a warning. If the team collects two warnings, then their last game where they broke the rules will be resulted as a Loss for them no matter what the in game result was. Upon receiving the third warning, the team gets disqualified from the tournament.

Game Loss: game loss given to a team means that the team loses the current game no matter what the result of that game is. A win would be awarded to the opponent instead.

Disqualifications: A team disqualified will be ejected from the tournament. They will not be able to further continue the current event. None of their players on the roster are allowed to join any other teams during the tournament. Using any of these players as ringers will result with the disqualification of the team using them.

*Note
1)Winner send replays to Oranizer( will be list soon )
2)No edited or fake map allow
3)No Others school students allow
Those disobey the rules will be disqualification or banned from League

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